Room Wreckers
by: Derek Arce
1. Why I Made This Game
I love RPG's and after playing the game Adventure I decided I wanted to make a game with some of the same mechanics.
2. What I Learned
I learned that with different kinds of computers there are many different glitches. I saw that one glitched caused dead enemies to show up when you leave a room.
3. Architecture of My Game
There are items that interact with other places found throughout the game that allow you to move forward. I have doorways that allow the player to move to other rooms. I have keys that open locked doors. I have weapons that attack monsters who drop keys.
4. Technical Implementation
I am very proud of the pixel art I made for the game. I originally had just rectangles for every object and them having images makes me very happy.
5. Most Challenging Part
I think the most challenging part of this project was making how the player would move between rooms. Originally I thought I would make it so the player could move through the doors into the other room instead of the screen switching.
6. Future Fixes and Updates
I would work on finishing my pixel art for everything. I would also love adding more rooms and items that you can pick up. Switching between rooms should also be cooler in the future.